Though he was not wealthy by any measure, the father was a man of war and had taught the brothers everything he knew of battle. Arne and Ulf they were named by their father, who hoped it would bestow the virtues of the eagle and the wolf upon the boys. Centuries ago, when the Norr still ruled over vast swathes of northern lands, two brothers were born to a remote Clan. And these hardy folk have countless heroes of their own. But many still survive in the arctic tundra that covers the shores of the Great Northern Sea. ![]() ![]() Their reckless bravery and disregard for death are legendary even now when most of the Clans have long assimilated into the greater Telerian Kingdoms or were exiled to the arid eastern lands across the Valdemar Strait. Of the savage Norr warriors, there are many tales. Ursine Ironhide Mastery Guide Arena, Campaign, Clan Boss, Dungeons, Doom Tower, Faction Wars Ursine Ironhide Equipment Guide Arena, Doom Tower, Faction Wars Each hit also has a 50% chance of putting one of the target’s Skills on cooldown if the target is under a debuff. Has a 75% chance of placing a 50% debuff for 2 turns.Įach hit has a 50% chance of decreasing the target’s Turn Meter by 7.5%. Rampaging Swipe (Cooldown: 5 turns)Īttacks all enemies. ![]() Decreases the Turn Meter by 10% instead if target is under a debuff. Each hit has a 75% chance of decreasing the Turn Meter by 5%. Has a 35% chance of increasing the cooldown of one of the target’s Skills by 1 turn at random.Īttacks 1 enemy 2 times.
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